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VPTissue Reference Manual
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Namespace for the core simulator. More...
Namespaces | |
| BoundaryType | |
| Namespace for Types of boundary cells. | |
| ClockMan | |
| Namespace for clock and timekeeping related classes. | |
| Color | |
| Namespace for color utilities. | |
| Container | |
| Namespace for container related classes. | |
| Event | |
| Namespace event types raised by the simulator. | |
| RandomEngineType | |
| Namespace for Types of random engines. | |
| Util | |
| Namespace for miscellaneous utilities. | |
| WallType | |
| Namespace for Types walls. | |
Classes | |
| struct | AreaMoment |
| Structure with functionality for calculations of the area moment of inertia. More... | |
| class | AttributeContainer |
| Manages attributes. More... | |
| class | AttributeStore |
| Store and manage attributes. More... | |
| class | CBMBuilder |
| The Copy-Based Mesh Builder directs the Mesh building process using another mesh. More... | |
| class | Cell |
| A cell contains walls and nodes. More... | |
| class | CellAttributes |
| Attributes of Cell. More... | |
| class | CellChemistryTag |
| Used in tag forwarding. More... | |
| class | CellColorTag |
| Used in tag forwarding. More... | |
| class | CellDaughtersTag |
| Used in tag forwarding. More... | |
| class | CellDivider |
| Class for handling cell division. More... | |
| class | CellHousekeeper |
| Class for handling maintenance of cell mechanics (cell housekeeping). More... | |
| class | CellHousekeepTag |
| Used in tag forwarding. More... | |
| class | CellSplitTag |
| Used in tag forwarding. More... | |
| class | CellToCellTransportBoundaryTag |
| Used in tag forwarding. More... | |
| class | CellToCellTransportTag |
| Used in tag forwarding. More... | |
| class | ChainHull |
| Compute the convex hull of a set of two-dimensional points. More... | |
| class | ComponentFactoryBase |
| Interface for ComponentFactory. More... | |
| class | ComponentFactoryProxy |
| Proxy for interaction with Component Factory of model families. More... | |
| struct | ComponentTraits |
| Primary template never gets instantiated. More... | |
| struct | ComponentTraits< CellChemistryTag > |
| Traits for CellChemistry components. More... | |
| struct | ComponentTraits< CellColorTag > |
| Traits for CellColor components. More... | |
| struct | ComponentTraits< CellDaughtersTag > |
| Traits for CellDaughters components. More... | |
| struct | ComponentTraits< CellHousekeepTag > |
| Traits for CellHousekeep components. More... | |
| struct | ComponentTraits< CellSplitTag > |
| Traits for CellSplit components. More... | |
| struct | ComponentTraits< CellToCellTransportBoundaryTag > |
| Traits for CellToCellTransportBoundaryTag components. More... | |
| struct | ComponentTraits< CellToCellTransportTag > |
| Traits for CellToCellTransport components. More... | |
| struct | ComponentTraits< DeltaHamiltonianTag > |
| Traits for DeltaHamiltonian components. More... | |
| struct | ComponentTraits< HamiltonianTag > |
| Traits for Hamiltonian components. More... | |
| struct | ComponentTraits< MoveGeneratorTag > |
| Traits for MoveGenerator components. More... | |
| struct | ComponentTraits< TimeEvolverTag > |
| Traits for TimeEvolver components. More... | |
| struct | ComponentTraits< WallChemistryTag > |
| Traits for WallChemistry components. More... | |
| struct | CoreData |
| Core data with mesh, parameters, random engine and time data. More... | |
| class | CoupledSim |
| Coupled Simulator: multiple simulators and couplers. More... | |
| class | CouplerFactories |
| A coupler factory map that is used to register names for these couplers. More... | |
| struct | CSRMatrix |
| Represents a binary matrix with n rows and m columns in a Compressed Sparse Row representation. More... | |
| class | DeltaHamiltonianTag |
| Used in tag forwarding. More... | |
| class | DurstenfeldShuffle |
| Generate a random permuted sequence of integers 0,1,..., n. More... | |
| class | Edge |
| An Edge connects two nodes and is ambidextrous. More... | |
| class | ExchangeCoupler |
| ExchangeCoupler. More... | |
| struct | GeoData |
| Plain data structure with cell geometric data (such as area). More... | |
| class | Geom |
| Provides geometric functions. More... | |
| class | HamiltonianTag |
| Used in tag forwarding. More... | |
| class | ICoupler |
| Interface for the classes coupling two parallel simulations. More... | |
| class | MBMBuilder |
| MBMBDirector directs the Mesh building process using a MeshState object. More... | |
| class | Mesh |
| Structure of cells; key data structure. More... | |
| class | MeshCheck |
| Checks mesh concistency. More... | |
| class | MeshGeometry |
| Helper functions for mesh geometry. More... | |
| class | MeshState |
| Contains the state of the whole Mesh at a given simulation step. More... | |
| class | MeshTopology |
| Helper functions for mesh topology. More... | |
| class | MoveGeneratorTag |
| Used in tag forwarding. More... | |
| class | NeighborNodes |
| Structure of neighboring nodes: two neighboring nodes from standpoint of a given cell with an ordering "first" and "second" that corresponds with the node traversal order in that cell. More... | |
| class | Node |
| Node in cell wall. More... | |
| class | NodeAttributes |
| Attributes associated with a node. More... | |
| class | NodeInserter |
| Insertion of nodes in existing edges (contributes to the cell mechanics). More... | |
| class | NodeMover |
| Cell mechanics by displacement and insertion of nodes. More... | |
| class | OdeintFactories0Map |
| Stores factory functions for odeint integrator. More... | |
| class | OdeintFactories2Map |
| Stores factory functions for odeint integrator algorithm. More... | |
| class | OdeintFactory0 |
| Produces factory function for odeint integrator algorithm. More... | |
| class | OdeintFactory2 |
| Produces factory function for odeint integrator algorithm. More... | |
| class | OdeintTraits |
| Contains an odeint system, a state and a solver for it. More... | |
| class | PBMBuilder |
| Class that directs ptree based mesh building process. More... | |
| class | PtreeTissueBuilder |
| Class directs ptree based tissue building process. More... | |
| class | RandomEngine |
| Creates a random generator based on a seed. More... | |
| class | Sim |
| Simulator: mesh & parameters, model & algorithms. More... | |
| class | SimInterface |
| Simulator interface. More... | |
| class | SimState |
| Contains the state of the whole Simulator at a given simulation step. More... | |
| class | SimWrapper |
| Interface exposing the simulator to Java, Python, and C++ programs. More... | |
| struct | SimWrapperResult |
| All exceptions must be dealt with internally, so each method returns an object of this type. More... | |
| struct | SimWrapperResult< void > |
| Specialization of SimWrapperResult template for type void. More... | |
| struct | TimeData |
| Time data: current simulated time, number of step in simulation history. More... | |
| class | TimeEvolverTag |
| Used in tag forwarding. More... | |
| class | TimeSlicer |
| Simulator: mesh & parameters, model & algorithms. More... | |
| class | Tissue |
| Tissue data with mesh, cell attributes, node attributes and wall attributes. More... | |
| class | TransportEquations |
| Equations for reaction and transport processes. More... | |
| class | Wall |
| A cell wall, runs between cell corner points and consists of wall elements. More... | |
| class | WallAttributes |
| Attributes associated with a wall. More... | |
| class | WallChemistryTag |
| Used in tag forwarding. More... | |
Typedefs | |
| using | CellChemistryComponent = std::function< void(Cell *, double *)> |
| CellChemistry component interface. | |
| using | CellColorComponent = std::function< std::array< double, 3 >(Cell *)> |
| CellColor component interface. | |
| using | CellDaughtersComponent = std::function< void(Cell *, Cell *)> |
| CellDaughters component interface. | |
| using | CellHousekeepComponent = std::function< void(Cell *)> |
| CellHousekeep component interface. | |
| using | CellSplitComponent = std::function< std::tuple< bool, bool, std::array< double, 3 >>(Cell *)> |
| CellSplit component interface. | |
| using | CellToCellTransportBoundaryComponent = std::function< void(Wall *w, double *dchem_c1, double *dchem_c2)> |
| CellToCellTransport boundary condition component interface. | |
| using | CellToCellTransportComponent = std::function< void(Wall *, double *, double *)> |
| CellToCellTransport component interface. | |
| using | CellType = unsigned int |
| We have a CellType, but for now it is is just an unsigned int. | |
| using | DeltaHamiltonianComponent = std::function< double(const NeighborNodes &, Node *, std::array< double, 3 >)> |
| DeltaHamiltonian component interface. | |
| using | HamiltonianComponent = std::function< double(Cell *)> |
| Hamiltonian component interface. | |
| using | MoveGeneratorComponent = std::function< std::array< double, 3 >()> |
| MoveGenerator component interface. | |
| using | SimTimingTraits = ClockMan::ClockTraits< ClockMan::ClockCLib, std::chrono::milliseconds > |
| using | TimeEvolverComponent = std::function< std::tuple< SimTimingTraits::CumulativeTimings, bool >(double, SimPhase)> |
| Time Evolver component interface. | |
| using | WallChemistryComponent = std::function< void(Wall *, double *, double *)> |
| Wall chemistry component interface. | |
Enumerations | |
| enum | BoundaryType { None, NoFlux, SourceSink, SAM } |
| Enumerates cell boundary types. | |
| enum | SimPhase { NONE, _1, _2, _3, _4, COUPLING } |
| enum | SimWrapperStatus { SUCCESS, FAILURE } |
| Shows whether a time step was a success or not. | |
Functions | |
| template<> | |
| std::map< std::string, std::vector< std::string > > & | AttributeContainer::Attributes< std::string > () |
| template<> | |
| const std::map< std::string, std::vector< std::string > > & | AttributeContainer::Attributes< std::string > () const |
| template<> | |
| AttributeStore::MapType< std::string > & | AttributeStore::IndexMap< std::string > () |
| template<> | |
| const AttributeStore::MapType< std::string > & | AttributeStore::IndexMap< std::string > () const |
| GeoData | ModifyForMove (const GeoData &old_geo, const std::array< double, 3 > &nb1_p, const std::array< double, 3 > &nb2_p, const std::array< double, 3 > &now_p, const std::array< double, 3 > &mov_p) |
| AreaMoment | operator+ (const AreaMoment &i1, const AreaMoment &i2) |
| GeoData | operator+ (const GeoData &i1, const GeoData &i2) |
| AreaMoment | operator- (const AreaMoment &i1, const AreaMoment &i2) |
| GeoData | operator- (const GeoData &i1, const GeoData &i2) |
| bool | operator< (ChainHull::Point const &p1, ChainHull::Point const &p2) |
| Required to sort points (e.g. More... | |
| std::ostream & | operator<< (std::ostream &os, BoundaryType b) |
| ostream & | operator<< (std::ostream &os, const NeighborNodes &n) |
| Insert Neighbor into output stream. | |
| ostream & | operator<< (ostream &os, Node const &n) |
| std::ostream & | operator<< (std::ostream &os, const AreaMoment &i) |
| std::ostream & | operator<< (std::ostream &os, const Edge &e) |
| ostream & | operator<< (ostream &os, CellAttributes const &c) |
| ostream & | operator<< (std::ostream &os, const AttributeStore &a) |
| Insertion of text representation in ostream. | |
| std::ostream & | operator<< (std::ostream &os, const Node &n) |
| std::ostream & | operator<< (std::ostream &os, const GeoData &c) |
| std::ostream & | operator<< (std::ostream &os, Cell const &v) |
| ostream & | operator<< (ostream &os, const Wall &w) |
| ostream & | operator<< (ostream &os, const Cell &c) |
| std::istream & | operator>> (std::istream &is, BoundaryType &b) |
| template<typename T > | |
| void | para_seed (std::vector< T > &rngs, const unsigned long seed) |
| Seed a vector of random number generators and splits in 'n' parallel streams using the leapfrog scheme, where 'n' is the size of the vector 'rngs'. More... | |
| template<typename T > | |
| void | para_seed (std::vector< T > &rngs, const std::string &state) |
| Seed a vector of random number generators and splits in 'n' parallel streams using the leapfrog scheme, where 'n' is the size of the vector 'rngs'. More... | |
| template<typename R > | |
| R | ReduceCellWalls (Cell *cell, std::function< R(Cell *, Cell *, Wall *)> f) |
| Traverse walls of cell and apply functor. | |
Namespace for the core simulator.
| bool SimPT_Sim::operator< | ( | ChainHull::Point const & | p1, |
| ChainHull::Point const & | p2 | ||
| ) |
| void SimPT_Sim::para_seed | ( | std::vector< T > & | rngs, |
| const unsigned long | seed | ||
| ) |
Seed a vector of random number generators and splits in 'n' parallel streams using the leapfrog scheme, where 'n' is the size of the vector 'rngs'.
This function is used as a quick utility routine in RandomEngine::SetState and might be replaced in the future with a C++14 polymorphic lambda.
Definition at line 115 of file RandomEngine.cpp.
| void SimPT_Sim::para_seed | ( | std::vector< T > & | rngs, |
| const std::string & | state | ||
| ) |
Seed a vector of random number generators and splits in 'n' parallel streams using the leapfrog scheme, where 'n' is the size of the vector 'rngs'.
This function is used as a quick utility routine in RandomEngine::SetState and might be replaced in the future with a C++14 polymorphic lambda.
Definition at line 152 of file RandomEngine.cpp.