VPTissue Reference Manual
CellHousekeeper.h
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1 #ifndef CELL_HOUSEKEEPER_H_INCLUDED
2 #define CELL_HOUSEKEEPER_H_INCLUDED
3 /*
4  * Copyright 2011-2016 Universiteit Antwerpen
5  *
6  * Licensed under the EUPL, Version 1.1 or as soon they will be approved by
7  * the European Commission - subsequent versions of the EUPL (the "Licence");
8  * You may not use this work except in compliance with the Licence.
9  * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl5
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the Licence is distributed on an "AS IS" basis,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the Licence for the specific language governing
15  * permissions and limitations under the Licence.
16  */
23 #include "sim/CoreData.h"
24 
25 namespace SimPT_Sim {
26 
27 class Sim;
28 
33 {
34 public:
37 
39  CellHousekeeper(const CoreData& cd);
40 
42  boost::property_tree::ptree Exec() const;
43 
45  void Initialize(const CoreData& cd);
46 
47 private:
48  CoreData m_cd;
49  CellHousekeepComponent m_cell_housekeep;
50 };
51 
52 } // namespace
53 
54 #endif // end_of_include_guard
Core data with mesh, parameters, random engine and time data.
Definition: CoreData.h:38
Core data used during model execution.
Interface of Model Components.
Class for handling maintenance of cell mechanics (cell housekeeping).
Namespace for the core simulator.
void Initialize(const CoreData &cd)
Initializes.
std::function< void(Cell *)> CellHousekeepComponent
CellHousekeep component interface.
CellHousekeeper()
Default constructor.
boost::property_tree::ptree Exec() const
Housekeeping rules.