1 #ifndef NODE_INSERTER_H_INCLUDED
2 #define NODE_INSERTER_H_INCLUDED
51 void InsertNode(
Edge& edge);
54 void UpdateNeighbors(
Edge& edge,
Node* new_node);
59 double m_target_node_distance;
60 double m_yielding_threshold;
65 #endif // end_of_include_guard
void Initialize(const CoreData &cd)
Initializes based on values in property tree.
Core data with mesh, parameters, random engine and time data.
Core data used during model execution.
NodeInserter()
Straight initialization of empty object.
Namespace for the core simulator.
An Edge connects two nodes and is ambidextrous.
Insertion of nodes in existing edges (contributes to the cell mechanics).
unsigned int InsertNodes()
Insert nodes in those edges that have been stretched.
Structure of cells; key data structure.