1 #ifndef WS_IPREFERENCES_H_INCLUDED
2 #define WS_IPREFERENCES_H_INCLUDED
25 #include <boost/property_tree/ptree.hpp>
38 virtual const boost::property_tree::ptree& GetPreferences()
const = 0;
40 virtual void SetPreferences(
const boost::property_tree::ptree&) = 0;
46 #endif // end_of_inclde_guard
Interface/Implementation of Subject.
Interface expressing the ability of an object to have a ptree of preferences stored in it...
Subject in Observer pattern.
Definition for PreferencesChanged.
Namespace for generic graphical shell for simulators.