1 #ifndef GUI_IHASPTREESTATE_H_INCLUDED
2 #define GUI_IHASPTREESTATE_H_INCLUDED
22 #include <boost/property_tree/ptree.hpp>
41 virtual boost::property_tree::ptree
GetPTreeState()
const = 0;
51 virtual void SetPTreeState(
const boost::property_tree::ptree&) = 0;
57 #endif // end_of_inclde_guard
virtual void SetPTreeState(const boost::property_tree::ptree &)=0
Set state of the object.
virtual boost::property_tree::ptree GetPTreeState() const =0
Return (possibly empty) ptree containing information about the current state of the object...
Interface for objects that have non-critical state (metadata) information representable as a ptree...
Namespace for generic graphical shell for simulators.